Class: Gio::Permission

Inherits:
Object
  • Object
show all
Defined in:
(unknown)

Instance Method Summary collapse

Instance Method Details

#acquire(cancellable) ⇒ TrueClass

Attempts to acquire the permission represented by permission.

The precise method by which this happens depends on the permission and the underlying authentication mechanism. A simple example is that a dialog may appear asking the user to enter their password.

You should check with g_permission_get_can_acquire() before calling this function.

If the permission is acquired then true is returned. Otherwise, false is returned and error is set appropriately.

This call is blocking, likely for a very long time (in the case that user interaction is required). See g_permission_acquire_async() for the non-blocking version.

Parameters:

Returns:

  • (TrueClass)

    true if the permission was successfully acquired

#acquire_async(cancellable, callback, user_data) ⇒ nil

Attempts to acquire the permission represented by permission.

This is the first half of the asynchronous version of g_permission_acquire().

Parameters:

  • cancellable (Gio::Cancellable)

    a #GCancellable, or nil

  • callback (Gio::AsyncReadyCallback)

    the GAsync::ReadyCallback to call when done

  • user_data (GObject)

    the user data to pass to callback

Returns:

  • (nil)

#acquire_finish(result) ⇒ TrueClass

Collects the result of attempting to acquire the permission represented by permission.

This is the second half of the asynchronous version of g_permission_acquire().

Parameters:

  • result (Gio::AsyncResult)

    the GAsync::Result given to the #GAsyncReadyCallback

Returns:

  • (TrueClass)

    true if the permission was successfully acquired

#allowedTrueClass

Gets the value of the ‘allowed’ property. This property is true if the caller currently has permission to perform the action that permission represents the permission to perform.

Returns:

  • (TrueClass)

    the value of the ‘allowed’ property

#allowed=(allowed) ⇒ TrueClass

true if the caller currently has permission to perform the action that permission represents the permission to perform.

Parameters:

  • allowed (TrueClass)

Returns:

  • (TrueClass)

    allowed

  • (TrueClass)

    allowed

#allowed?TrueClass

true if the caller currently has permission to perform the action that permission represents the permission to perform.

Returns:

  • (TrueClass)

    allowed

#can_acquireTrueClass

Gets the value of the ‘can-acquire’ property. This property is true if it is generally possible to acquire the permission by calling g_permission_acquire().

Returns:

  • (TrueClass)

    the value of the ‘can-acquire’ property

#can_acquire=(can_acquire) ⇒ TrueClass

true if it is generally possible to acquire the permission by calling g_permission_acquire().

Parameters:

  • can_acquire (TrueClass)

Returns:

  • (TrueClass)

    can-acquire

  • (TrueClass)

    can-acquire

#can_acquire?TrueClass

true if it is generally possible to acquire the permission by calling g_permission_acquire().

Returns:

  • (TrueClass)

    can-acquire

#can_releaseTrueClass

Gets the value of the ‘can-release’ property. This property is true if it is generally possible to release the permission by calling g_permission_release().

Returns:

  • (TrueClass)

    the value of the ‘can-release’ property

#can_release=(can_release) ⇒ TrueClass

true if it is generally possible to release the permission by calling g_permission_release().

Parameters:

  • can_release (TrueClass)

Returns:

  • (TrueClass)

    can-release

  • (TrueClass)

    can-release

#can_release?TrueClass

true if it is generally possible to release the permission by calling g_permission_release().

Returns:

  • (TrueClass)

    can-release

#impl_update(allowed, can_acquire, can_release) ⇒ nil

This function is called by the #GPermission implementation to update the properties of the permission. You should never call this function except from a #GPermission implementation.

GObject notify signals are generated, as appropriate.

Parameters:

  • allowed (TrueClass)

    the new value for the ‘allowed’ property

  • can_acquire (TrueClass)

    the new value for the ‘can-acquire’ property

  • can_release (TrueClass)

    the new value for the ‘can-release’ property

Returns:

  • (nil)

#release(cancellable) ⇒ TrueClass

Attempts to release the permission represented by permission.

The precise method by which this happens depends on the permission and the underlying authentication mechanism. In most cases the permission will be dropped immediately without further action.

You should check with g_permission_get_can_release() before calling this function.

If the permission is released then true is returned. Otherwise, false is returned and error is set appropriately.

This call is blocking, likely for a very long time (in the case that user interaction is required). See g_permission_release_async() for the non-blocking version.

Parameters:

Returns:

  • (TrueClass)

    true if the permission was successfully released

#release_async(cancellable, callback, user_data) ⇒ nil

Attempts to release the permission represented by permission.

This is the first half of the asynchronous version of g_permission_release().

Parameters:

  • cancellable (Gio::Cancellable)

    a #GCancellable, or nil

  • callback (Gio::AsyncReadyCallback)

    the GAsync::ReadyCallback to call when done

  • user_data (GObject)

    the user data to pass to callback

Returns:

  • (nil)

#release_finish(result) ⇒ TrueClass

Collects the result of attempting to release the permission represented by permission.

This is the second half of the asynchronous version of g_permission_release().

Parameters:

  • result (Gio::AsyncResult)

    the GAsync::Result given to the #GAsyncReadyCallback

Returns:

  • (TrueClass)

    true if the permission was successfully released