Module: Clutter::AnimationMode
- Defined in:
- (unknown)
Constant Summary collapse
- CUSTOM_MODE =
custom progress function
0 or :custom_mode
- LINEAR =
linear tweening
1 or :linear
- EASE_IN_QUAD =
quadratic tweening
2 or :ease_in_quad
- EASE_OUT_QUAD =
quadratic tweening, inverse of %CLUTTER_EASE_IN_QUAD
3 or :ease_out_quad
- EASE_IN_OUT_QUAD =
quadratic tweening, combininig %CLUTTER_EASE_IN_QUAD and %CLUTTER_EASE_OUT_QUAD
4 or :ease_in_out_quad
- EASE_IN_CUBIC =
cubic tweening
5 or :ease_in_cubic
- EASE_OUT_CUBIC =
cubic tweening, invers of %CLUTTER_EASE_IN_CUBIC
6 or :ease_out_cubic
- EASE_IN_OUT_CUBIC =
cubic tweening, combining %CLUTTER_EASE_IN_CUBIC and %CLUTTER_EASE_OUT_CUBIC
7 or :ease_in_out_cubic
- EASE_IN_QUART =
quartic tweening
8 or :ease_in_quart
- EASE_OUT_QUART =
quartic tweening, inverse of %CLUTTER_EASE_IN_QUART
9 or :ease_out_quart
- EASE_IN_OUT_QUART =
quartic tweening, combining %CLUTTER_EASE_IN_QUART and %CLUTTER_EASE_OUT_QUART
10 or :ease_in_out_quart
- EASE_IN_QUINT =
quintic tweening
11 or :ease_in_quint
- EASE_OUT_QUINT =
quintic tweening, inverse of %CLUTTER_EASE_IN_QUINT
12 or :ease_out_quint
- EASE_IN_OUT_QUINT =
fifth power tweening, combining %CLUTTER_EASE_IN_QUINT and %CLUTTER_EASE_OUT_QUINT
13 or :ease_in_out_quint
- EASE_IN_SINE =
sinusoidal tweening
14 or :ease_in_sine
- EASE_OUT_SINE =
sinusoidal tweening, inverse of %CLUTTER_EASE_IN_SINE
15 or :ease_out_sine
- EASE_IN_OUT_SINE =
sine wave tweening, combining %CLUTTER_EASE_IN_SINE and %CLUTTER_EASE_OUT_SINE
16 or :ease_in_out_sine
- EASE_IN_EXPO =
exponential tweening
17 or :ease_in_expo
- EASE_OUT_EXPO =
exponential tweening, inverse of %CLUTTER_EASE_IN_EXPO
18 or :ease_out_expo
- EASE_IN_OUT_EXPO =
exponential tweening, combining %CLUTTER_EASE_IN_EXPO and %CLUTTER_EASE_OUT_EXPO
19 or :ease_in_out_expo
- EASE_IN_CIRC =
circular tweening
20 or :ease_in_circ
- EASE_OUT_CIRC =
circular tweening, inverse of %CLUTTER_EASE_IN_CIRC
21 or :ease_out_circ
- EASE_IN_OUT_CIRC =
circular tweening, combining %CLUTTER_EASE_IN_CIRC and %CLUTTER_EASE_OUT_CIRC
22 or :ease_in_out_circ
- EASE_IN_ELASTIC =
elastic tweening, with offshoot on start
23 or :ease_in_elastic
- EASE_OUT_ELASTIC =
elastic tweening, with offshoot on end
24 or :ease_out_elastic
- EASE_IN_OUT_ELASTIC =
elastic tweening with offshoot on both ends
25 or :ease_in_out_elastic
- EASE_IN_BACK =
overshooting cubic tweening, with backtracking on start
26 or :ease_in_back
- EASE_OUT_BACK =
overshooting cubic tweening, with backtracking on end
27 or :ease_out_back
- EASE_IN_OUT_BACK =
overshooting cubic tweening, with backtracking on both ends
28 or :ease_in_out_back
- EASE_IN_BOUNCE =
exponentially decaying parabolic (bounce) tweening, with bounce on start
29 or :ease_in_bounce
- EASE_OUT_BOUNCE =
exponentially decaying parabolic (bounce) tweening, with bounce on end
30 or :ease_out_bounce
- EASE_IN_OUT_BOUNCE =
exponentially decaying parabolic (bounce) tweening, with bounce on both ends
31 or :ease_in_out_bounce
- STEPS =
parametrized step function; see clutter_timeline_set_step_progress() for further details. (Since 1.12)
32 or :steps
- STEP_START =
equivalent to %CLUTTER_STEPS with a number of steps equal to 1, and a step mode of %CLUTTER_STEP_MODE_START. (Since 1.12)
33 or :step_start
- STEP_END =
equivalent to %CLUTTER_STEPS with a number of steps equal to 1, and a step mode of %CLUTTER_STEP_MODE_END. (Since 1.12)
34 or :step_end
- CUBIC_BEZIER =
cubic bezier between (0, 0) and (1, 1) with two control points; see clutter_timeline_set_cubic_bezier_progress(). (Since 1.12)
35 or :cubic_bezier
- EASE =
equivalent to %CLUTTER_CUBIC_BEZIER with control points in (0.25, 0.1) and (0.25, 1.0). (Since 1.12)
36 or :ease
- EASE_IN =
equivalent to %CLUTTER_CUBIC_BEZIER with control points in (0.42, 0) and (1.0, 1.0). (Since 1.12)
37 or :ease_in
- EASE_OUT =
equivalent to %CLUTTER_CUBIC_BEZIER with control points in (0, 0) and (0.58, 1.0). (Since 1.12)
38 or :ease_out
- EASE_IN_OUT =
equivalent to %CLUTTER_CUBIC_BEZIER with control points in (0.42, 0) and (0.58, 1.0). (Since 1.12)
39 or :ease_in_out
- ANIMATION_LAST =
last animation mode, used as a guard for registered global alpha functions
40 or :animation_last