Class: Clutter::TransitionGroup
- Inherits:
-
Transition
- Object
- Timeline
- Transition
- Clutter::TransitionGroup
- Defined in:
- (unknown)
Overview
The Clutter::TransitionGroupClass structure contains only private data.
Instance Method Summary collapse
-
#add_transition(transition) ⇒ nil
Adds transition to group.
-
#initialize ⇒ Clutter::Transition
constructor
Creates a new Clutter::TransitionGroup instance.
-
#remove_all ⇒ nil
Removes all transitions from group.
-
#remove_transition(transition) ⇒ nil
Removes transition from group.
Methods inherited from Transition
#animatable, #animatable=, #from_value=, #interval, #interval=, #remove_on_complete, #remove_on_complete=, #remove_on_complete?, #set_from, #set_to, #to_value=
Methods inherited from Timeline
#add_marker, #add_marker_at_time, #advance, #advance_to_marker, #auto_reverse, #auto_reverse=, #auto_reverse?, #clone, #current_repeat, #delay, #delay=, #delta, #direction, #direction=, #duration, #duration=, #duration_hint, #elapsed_time, #get_cubic_bezier_progress, #get_step_progress, #has_marker, #is_playing, #list_markers, #loop, #loop=, #loop?, #pause, #progress, #progress_mode, #progress_mode=, #remove_marker, #repeat_count, #repeat_count=, #rewind, #set_cubic_bezier_progress, #set_progress_func, #set_step_progress, #skip, #start, #stop
Constructor Details
#initialize ⇒ Clutter::Transition
Creates a new Clutter::TransitionGroup instance.
Instance Method Details
#add_transition(transition) ⇒ nil
Adds transition to group.
This function acquires a reference on transition that will be released when calling clutter_transition_group_remove_transition().
#remove_all ⇒ nil
Removes all transitions from group.
This function releases the reference acquired when calling clutter_transition_group_add_transition().
#remove_transition(transition) ⇒ nil
Removes transition from group.
This function releases the reference acquired on transition when calling clutter_transition_group_add_transition().