Module: GdkPixbuf::InterpType

Defined in:
(unknown)

Constant Summary collapse

NEAREST =

Nearest neighbor sampling; this is the fastest
and lowest quality mode. Quality is normally unacceptable when scaling
down, but may be OK when scaling up.

0 or :nearest
TILES =

This is an accurate simulation of the PostScript
image operator without any interpolation enabled. Each pixel is
rendered as a tiny parallelogram of solid color, the edges of which
are implemented with antialiasing. It resembles nearest neighbor for
enlargement, and bilinear for reduction.

1 or :tiles
BILINEAR =

Best quality/speed balance; use this mode by
default. Bilinear interpolation. For enlargement, it is
equivalent to point-sampling the ideal bilinear-interpolated image.
For reduction, it is equivalent to laying down small tiles and
integrating over the coverage area.

2 or :bilinear
HYPER =

This is the slowest and highest quality
reconstruction function. It is derived from the hyperbolic filters in
Wolberg's "Digital Image Warping", and is formally defined as the
hyperbolic-filter sampling the ideal hyperbolic-filter interpolated
image (the filter is designed to be idempotent for 1:1 pixel mapping).
Deprecated: this interpolation filter is deprecated, as in reality
it has a lower quality than the GDK_INTERP_BILINEAR filter
(Since: 2.38)

3 or :hyper