Module: GdkPixbuf::InterpType

Defined in:
(unknown)

Constant Summary collapse

NEAREST =

Nearest neighbor sampling; this is the fastest and lowest quality mode. Quality is normally unacceptable when scaling down, but may be OK when scaling up.

0 or :nearest
TILES =

This is an accurate simulation of the PostScript image operator without any interpolation enabled. Each pixel is rendered as a tiny parallelogram of solid color, the edges of which are implemented with antialiasing. It resembles nearest neighbor for enlargement, and bilinear for reduction.

1 or :tiles
BILINEAR =

Best quality/speed balance; use this mode by default. Bilinear interpolation. For enlargement, it is equivalent to point-sampling the ideal bilinear-interpolated image. For reduction, it is equivalent to laying down small tiles and integrating over the coverage area.

2 or :bilinear
HYPER =

This is the slowest and highest quality reconstruction function. It is derived from the hyperbolic filters in Wolberg's "Digital Image Warping", and is formally defined as the hyperbolic-filter sampling the ideal hyperbolic-filter interpolated image (the filter is designed to be idempotent for 1:1 pixel mapping). Deprecated: this interpolation filter is deprecated, as in reality it has a lower quality than the GDK_INTERP_BILINEAR filter (Since: 2.38)

3 or :hyper