Module: Gio::Initable
- Defined in:
- (unknown)
Overview
GInitable is implemented by objects that can fail during
initialization. If an object implements this interface then
it must be initialized as the first thing after construction,
either via [methodGio.Initable.init] or [methodGio.AsyncInitable.init_async]
(the latter is only available if it also implements [ifaceGio.AsyncInitable]).
If the object is not initialized, or initialization returns with an
error, then all operations on the object except g_object_ref() and
g_object_unref() are considered to be invalid, and have undefined
behaviour. They will often fail with [funcGLib.critical] or
[funcGLib.warning], but this must not be relied on.
Users of objects implementing this are not intended to use
the interface method directly, instead it will be used automatically
in various ways. For C applications you generally just call
[funcGio.Initable.new] directly, or indirectly via a foo_thing_new() wrapper.
This will call [methodGio.Initable.init] under the cover, returning NULL
and setting a GError on failure (at which point the instance is
unreferenced).
For bindings in languages where the native constructor supports
exceptions the binding could check for objects implementing GInitable
during normal construction and automatically initialize them, throwing
an exception on failure.
Instance Method Summary collapse
-
#init(initable, cancellable) ⇒ Boolean
True if successful.
Instance Method Details
#init(initable, cancellable) ⇒ Boolean
True if successful. If an error has occurred, this function will return false and set error appropriately if present.