Class: Gio::Notification
- Inherits:
-
Object
- Object
- Gio::Notification
- Defined in:
- (unknown)
Overview
GNotification is a mechanism for creating a notification to be shown
to the user — typically as a pop-up notification presented by the
desktop environment shell.
The key difference between GNotification and other similar APIs is
that, if supported by the desktop environment, notifications sent
with GNotification will persist after the application has exited,
and even across system reboots.
Since the user may click on a notification while the application is
not running, applications using GNotification should be able to be
started as a D-Bus service, using [classGio.Application].
In order for GNotification to work, the application must have installed
a .desktop file. For example:
[Desktop Entry]
Name=Test Application
Comment=Description of what Test Application does
Exec=gnome-test-application
Icon=org.gnome.TestApplication
Terminal=false
Type=Application
Categories=GNOME;GTK;TestApplication Category;
StartupNotify=true
DBusActivatable=true
X-GNOME-UsesNotifications=true
The X-GNOME-UsesNotifications key indicates to GNOME Control Center
that this application uses notifications, so it can be listed in the
Control Center’s ‘Notifications’ panel.
The .desktop file must be named as org.gnome.TestApplication.desktop,
where org.gnome.TestApplication is the ID passed to
[ctorGio.Application.new].
User interaction with a notification (either the default action, or
buttons) must be associated with actions on the application (ie:
app. actions). It is not possible to route user interaction
through the notification itself, because the object will not exist if
the application is autostarted as a result of a notification being
clicked.
A notification can be sent with [methodGio.Application.send_notification].
Instance Method Summary collapse
-
#add_button(label, detailed_action) ⇒ nil
Adds a button to notification that activates the action in detailed_action when clicked.
-
#add_button_with_target(label, action, target_format, array) ⇒ nil
Adds a button to notification that activates action when clicked.
-
#add_button_with_target_value(label, action, target) ⇒ nil
Adds a button to notification that activates action when clicked.
-
#body=(body) ⇒ nil
Sets the body of notification to body.
-
#category=(category) ⇒ nil
Sets the type of notification to category.
-
#default_action=(detailed_action) ⇒ nil
Sets the default action of notification to detailed_action.
-
#icon=(icon) ⇒ nil
Sets the icon of notification to icon.
-
#initialize(title) ⇒ Gio::Notification
constructor
Creates a new #GNotification with title as its title.
-
#priority=(priority) ⇒ nil
Sets the priority of notification to priority.
-
#set_default_action_and_target(action, target_format, array) ⇒ nil
Sets the default action of notification to action.
-
#set_default_action_and_target_value(action, target) ⇒ nil
Sets the default action of notification to action.
-
#title=(title) ⇒ nil
Sets the title of notification to title.
-
#urgent=(urgent) ⇒ nil
Deprecated in favor of g_notification_set_priority().
Constructor Details
#initialize(title) ⇒ Gio::Notification
Creates a new #GNotification with title as its title.
After populating notification with more details, it can be sent to the desktop shell with g_application_send_notification(). Changing any properties after this call will not have any effect until resending notification.
Instance Method Details
#add_button(label, detailed_action) ⇒ nil
Adds a button to notification that activates the action in detailed_action when clicked. That action must be an application-wide action (starting with "app."). If detailed_action contains a target, the action will be activated with that target as its parameter.
See g_action_parse_detailed_name() for a description of the format for detailed_action.
#add_button_with_target(label, action, target_format, array) ⇒ nil
Adds a button to notification that activates action when clicked. action must be an application-wide action (it must start with "app.").
If target_format is given, it is used to collect remaining positional parameters into a #GVariant instance, similar to g_variant_new(). action will be activated with that #GVariant as its parameter.
#add_button_with_target_value(label, action, target) ⇒ nil
Adds a button to notification that activates action when clicked. action must be an application-wide action (it must start with "app.").
If target is non-nil, action will be activated with target as its parameter.
#body=(body) ⇒ nil
Sets the body of notification to body.
#category=(category) ⇒ nil
Sets the type of notification to category. Categories have a main
type like email, im or device and can have a detail separated
by a ., e.g. im.received or email.arrived. Setting the category
helps the notification server to select proper feedback to the user.
Standard categories are listed in the specification.
#default_action=(detailed_action) ⇒ nil
Sets the default action of notification to detailed_action. This action is activated when the notification is clicked on.
The action in detailed_action must be an application-wide action (it must start with "app."). If detailed_action contains a target, the given action will be activated with that target as its parameter. See g_action_parse_detailed_name() for a description of the format for detailed_action.
When no default action is set, the application that the notification was sent on is activated.
#icon=(icon) ⇒ nil
Sets the icon of notification to icon.
#priority=(priority) ⇒ nil
Sets the priority of notification to priority. See GNotification::Priority for possible values.
#set_default_action_and_target(action, target_format, array) ⇒ nil
Sets the default action of notification to action. This action is activated when the notification is clicked on. It must be an application-wide action (it must start with "app.").
If target_format is given, it is used to collect remaining positional parameters into a #GVariant instance, similar to g_variant_new(). action will be activated with that #GVariant as its parameter.
When no default action is set, the application that the notification was sent on is activated.
#set_default_action_and_target_value(action, target) ⇒ nil
Sets the default action of notification to action. This action is activated when the notification is clicked on. It must be an application-wide action (start with "app.").
If target is non-nil, action will be activated with target as its parameter. If target is floating, it will be consumed.
When no default action is set, the application that the notification was sent on is activated.
#title=(title) ⇒ nil
Sets the title of notification to title.
#urgent=(urgent) ⇒ nil
Deprecated in favor of g_notification_set_priority().