Class: Gio::Permission
- Inherits:
-
Object
- Object
- Gio::Permission
- Defined in:
- (unknown)
Direct Known Subclasses
Instance Method Summary collapse
-
#acquire(cancellable) ⇒ Boolean
Attempts to acquire the permission represented by permission.
-
#acquire_async(cancellable, callback, user_data) ⇒ nil
Attempts to acquire the permission represented by permission.
-
#acquire_finish(result) ⇒ Boolean
Collects the result of attempting to acquire the permission represented by permission.
-
#allowed ⇒ Boolean
Gets the value of the 'allowed' property.
-
#allowed=(allowed) ⇒ Boolean
true if the caller currently has permission to perform the action that permission represents the permission to perform.
-
#allowed? ⇒ Boolean
true if the caller currently has permission to perform the action that permission represents the permission to perform.
-
#can_acquire ⇒ Boolean
Gets the value of the 'can-acquire' property.
-
#can_acquire=(can_acquire) ⇒ Boolean
true if it is generally possible to acquire the permission by calling g_permission_acquire().
-
#can_acquire? ⇒ Boolean
true if it is generally possible to acquire the permission by calling g_permission_acquire().
-
#can_release ⇒ Boolean
Gets the value of the 'can-release' property.
-
#can_release=(can_release) ⇒ Boolean
true if it is generally possible to release the permission by calling g_permission_release().
-
#can_release? ⇒ Boolean
true if it is generally possible to release the permission by calling g_permission_release().
-
#impl_update(allowed, can_acquire, can_release) ⇒ nil
This function is called by the #GPermission implementation to update the properties of the permission.
-
#release(cancellable) ⇒ Boolean
Attempts to release the permission represented by permission.
-
#release_async(cancellable, callback, user_data) ⇒ nil
Attempts to release the permission represented by permission.
-
#release_finish(result) ⇒ Boolean
Collects the result of attempting to release the permission represented by permission.
Instance Method Details
#acquire(cancellable) ⇒ Boolean
Attempts to acquire the permission represented by permission.
The precise method by which this happens depends on the permission
and the underlying authentication mechanism. A simple example is
that a dialog may appear asking the user to enter their password.
You should check with g_permission_get_can_acquire() before calling
this function.
If the permission is acquired then true is returned. Otherwise,
false is returned and error is set appropriately.
This call is blocking, likely for a very long time (in the case that
user interaction is required). See g_permission_acquire_async() for
the non-blocking version.
#acquire_async(cancellable, callback, user_data) ⇒ nil
Attempts to acquire the permission represented by permission.
This is the first half of the asynchronous version of
g_permission_acquire().
#acquire_finish(result) ⇒ Boolean
Collects the result of attempting to acquire the permission
represented by permission.
This is the second half of the asynchronous version of
g_permission_acquire().
#allowed ⇒ Boolean
Gets the value of the 'allowed' property. This property is true if
the caller currently has permission to perform the action that
permission represents the permission to perform.
#allowed=(allowed) ⇒ Boolean
true if the caller currently has permission to perform the action that
permission represents the permission to perform.
#allowed? ⇒ Boolean
true if the caller currently has permission to perform the action that
permission represents the permission to perform.
#can_acquire ⇒ Boolean
Gets the value of the 'can-acquire' property. This property is true
if it is generally possible to acquire the permission by calling
g_permission_acquire().
#can_acquire=(can_acquire) ⇒ Boolean
true if it is generally possible to acquire the permission by calling
g_permission_acquire().
#can_acquire? ⇒ Boolean
true if it is generally possible to acquire the permission by calling
g_permission_acquire().
#can_release ⇒ Boolean
Gets the value of the 'can-release' property. This property is true
if it is generally possible to release the permission by calling
g_permission_release().
#can_release=(can_release) ⇒ Boolean
true if it is generally possible to release the permission by calling
g_permission_release().
#can_release? ⇒ Boolean
true if it is generally possible to release the permission by calling
g_permission_release().
#impl_update(allowed, can_acquire, can_release) ⇒ nil
This function is called by the #GPermission implementation to update
the properties of the permission. You should never call this
function except from a #GPermission implementation.
GObject notify signals are generated, as appropriate.
#release(cancellable) ⇒ Boolean
Attempts to release the permission represented by permission.
The precise method by which this happens depends on the permission
and the underlying authentication mechanism. In most cases the
permission will be dropped immediately without further action.
You should check with g_permission_get_can_release() before calling
this function.
If the permission is released then true is returned. Otherwise,
false is returned and error is set appropriately.
This call is blocking, likely for a very long time (in the case that
user interaction is required). See g_permission_release_async() for
the non-blocking version.
#release_async(cancellable, callback, user_data) ⇒ nil
Attempts to release the permission represented by permission.
This is the first half of the asynchronous version of
g_permission_release().
#release_finish(result) ⇒ Boolean
Collects the result of attempting to release the permission
represented by permission.
This is the second half of the asynchronous version of
g_permission_release().