Class: Gtk::IMContext
- Inherits:
-
Object
- Object
- Gtk::IMContext
- Defined in:
- (unknown)
Direct Known Subclasses
Instance Method Summary collapse
-
#activate_osk(event) ⇒ Boolean
Requests the platform to show an on-screen keyboard for user input.
-
#client_widget=(widget) ⇒ nil
Set the client widget for the input context.
-
#cursor_location=(area) ⇒ nil
Notify the input method that a change in cursor position has been made.
-
#delete_surrounding(offset, n_chars) ⇒ Boolean
Asks the widget that the input context is attached to delete characters around the cursor position by emitting the
::delete_surroundingsignal. -
#filter_key(press, surface, device, time, keycode, state, group) ⇒ Boolean
Allow an input method to forward key press and release events to another input method without necessarily having a
GdkEventavailable. -
#filter_keypress(event) ⇒ Boolean
Allow an input method to internally handle key press and release events.
-
#focus_in ⇒ nil
Notify the input method that the widget to which this input context corresponds has gained focus.
-
#focus_out ⇒ nil
Notify the input method that the widget to which this input context corresponds has lost focus.
-
#get_preedit_string(str, attrs, cursor_pos) ⇒ nil
Retrieve the current preedit string for the input context, and a list of attributes to apply to the string.
-
#get_surrounding(text, cursor_index) ⇒ Boolean
Retrieves context around the insertion point.
-
#get_surrounding_with_selection(text, cursor_index, anchor_index) ⇒ Boolean
Retrieves context around the insertion point.
-
#input_hints ⇒ Gtk::InputHints
Additional hints that allow input methods to fine-tune their behaviour.
-
#input_hints=(input_hints) ⇒ Gtk::InputHints
Additional hints that allow input methods to fine-tune their behaviour.
-
#input_purpose ⇒ Gtk::InputPurpose
The purpose of the text field that the `GtkIMContext is connected to.
-
#input_purpose=(input_purpose) ⇒ Gtk::InputPurpose
The purpose of the text field that the `GtkIMContext is connected to.
-
#reset ⇒ nil
Notify the input method that a change such as a change in cursor position has been made.
-
#set_surrounding(text, len, cursor_index) ⇒ nil
Sets surrounding context around the insertion point and preedit string.
-
#set_surrounding_with_selection(text, len, cursor_index, anchor_index) ⇒ nil
Sets surrounding context around the insertion point and preedit string.
-
#use_preedit=(use_preedit) ⇒ nil
Sets whether the IM context should use the preedit string to display feedback.
Instance Method Details
#activate_osk(event) ⇒ Boolean
Requests the platform to show an on-screen keyboard for user input.
This method will return true if this request was actually performed to the platform, other environmental factors may result in an on-screen keyboard effectively not showing up.
#client_widget=(widget) ⇒ nil
Set the client widget for the input context.
This is the GtkWidget holding the input focus. This widget is
used in order to correctly position status windows, and may
also be used for purposes internal to the input method.
#cursor_location=(area) ⇒ nil
Notify the input method that a change in cursor position has been made.
The location is relative to the client widget.
#delete_surrounding(offset, n_chars) ⇒ Boolean
Asks the widget that the input context is attached to delete
characters around the cursor position by emitting the
::delete_surrounding signal.
Note that offset and n_chars are in characters not in bytes
which differs from the usage other places in GtkIMContext.
In order to use this function, you should first call [methodGtk.IMContext.get_surrounding] to get the current context, and call this function immediately afterwards to make sure that you know what you are deleting. You should also account for the fact that even if the signal was handled, the input context might not have deleted all the characters that were requested to be deleted.
This function is used by an input method that wants to make substitutions in the existing text in response to new input. It is not useful for applications.
#filter_key(press, surface, device, time, keycode, state, group) ⇒ Boolean
Allow an input method to forward key press and release events
to another input method without necessarily having a GdkEvent
available.
#filter_keypress(event) ⇒ Boolean
Allow an input method to internally handle key press and release events.
If this function returns true, then no further processing should be done for this key event.
#focus_in ⇒ nil
Notify the input method that the widget to which this input context corresponds has gained focus.
The input method may, for example, change the displayed feedback to reflect this change.
#focus_out ⇒ nil
Notify the input method that the widget to which this input context corresponds has lost focus.
The input method may, for example, change the displayed feedback or reset the contexts state to reflect this change.
#get_preedit_string(str, attrs, cursor_pos) ⇒ nil
Retrieve the current preedit string for the input context, and a list of attributes to apply to the string.
This string should be displayed inserted at the insertion point.
#get_surrounding(text, cursor_index) ⇒ Boolean
Retrieves context around the insertion point.
Input methods typically want context in order to constrain input text based on existing text; this is important for languages such as Thai where only some sequences of characters are allowed.
This function is implemented by emitting the [signalGtk.IMContext::retrieve-surrounding] signal on the input method; in response to this signal, a widget should provide as much context as is available, up to an entire paragraph, by calling [methodGtk.IMContext.set_surrounding].
Note that there is no obligation for a widget to respond to the
::retrieve-surrounding signal, so input methods must be prepared to
function without context.
#get_surrounding_with_selection(text, cursor_index, anchor_index) ⇒ Boolean
Retrieves context around the insertion point.
Input methods typically want context in order to constrain input text based on existing text; this is important for languages such as Thai where only some sequences of characters are allowed.
This function is implemented by emitting the [signalGtk.IMContext::retrieve-surrounding] signal on the input method; in response to this signal, a widget should provide as much context as is available, up to an entire paragraph, by calling [methodGtk.IMContext.set_surrounding_with_selection].
Note that there is no obligation for a widget to respond to the
::retrieve-surrounding signal, so input methods must be prepared to
function without context.
#input_hints ⇒ Gtk::InputHints
Additional hints that allow input methods to fine-tune their behaviour.
#input_hints=(input_hints) ⇒ Gtk::InputHints
Additional hints that allow input methods to fine-tune their behaviour.
#input_purpose ⇒ Gtk::InputPurpose
The purpose of the text field that the `GtkIMContext is connected to.
This property can be used by on-screen keyboards and other input methods to adjust their behaviour.
#input_purpose=(input_purpose) ⇒ Gtk::InputPurpose
The purpose of the text field that the `GtkIMContext is connected to.
This property can be used by on-screen keyboards and other input methods to adjust their behaviour.
#reset ⇒ nil
Notify the input method that a change such as a change in cursor position has been made.
This will typically cause the input method to clear the preedit state.
#set_surrounding(text, len, cursor_index) ⇒ nil
Sets surrounding context around the insertion point and preedit string.
This function is expected to be called in response to the [signalGtk.IMContext::retrieve-surrounding] signal, and will likely have no effect if called at other times.
#set_surrounding_with_selection(text, len, cursor_index, anchor_index) ⇒ nil
Sets surrounding context around the insertion point and preedit string. This function is expected to be called in response to the [signalGtk.IMContext::retrieve_surrounding] signal, and will likely have no effect if called at other times.
#use_preedit=(use_preedit) ⇒ nil
Sets whether the IM context should use the preedit string to display feedback.
If use_preedit is false (default is true), then the IM context may use some other method to display feedback, such as displaying it in a child of the root window.