Class: Clutter::ClipNode
Overview
The ClutterClipNodeClass structure is an opaque
type whose members cannot be directly accessed.
Instance Method Summary collapse
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#initialize ⇒ Clutter::PaintNode
constructor
Creates a new Clutter::PaintNode that will clip its child nodes to the 2D regions added to it.
Methods inherited from PaintNode
#add_child, #add_rectangle, #add_texture_rectangle, #name=, #ref, #unref
Constructor Details
#initialize ⇒ Clutter::PaintNode
Creates a new Clutter::PaintNode that will clip its child nodes to the 2D regions added to it.